WIND
4Knight of Armor Dragon
Archetype:
Paladins of Dragons
ATK:
1900
DEF:
1200
View:
3044
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn.
Knight of Armor Dragon — Power Evaluation
Final Score: 49 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 49 · Meta: provisional
- Primary role: Extender · Secondary: Board breaker
Why it scores here
Knight of Armor Dragon is a Level 4 WIND Dragon whose main value is its Tribute effect: it swaps itself for a Level 5+ WIND Dragon from hand or Deck, so it converts into a real body but not into card advantage. Its access depends on Armor Dragon Ritual, which appears in 88.9% of the sampled decks, so it is live in practice but needs that spell and a tribute. The battle-step shuffle only answers Extra Deck summons, which keeps effect interaction low. The 1900 ATK and Ritual frame earn nothing on their own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Needs Armor Dragon Ritual (partner in 88.9% of the 9 sampled decks) or a Level 5+ WIND Dragon route; live in practice but not in opening hand (observed/inferred). |
| Combo & Conversion | 40 | Text-only: converts itself into one Level 5+ WIND Dragon from Deck or hand, a body-for-body swap with no recorded boards (inferred). |
| Resource Economy | 45 | Tributing itself for a Deck monster is roughly card-neutral: one card lost, one gained, no refuel or repeated advantage (verified text, inferred). |
| Effect & Interaction | 35 | The battle-step shuffle only answers monsters Special Summoned from the Extra Deck, so it is situational (verified text). |
| Material Utility | 55 | Level 4 WIND Dragon body is clean Level 4 material and tribute fodder for the Ritual spell, and the body still exists when effects are negated (inferred). |
| Resilience & Flexibility | 35 | Each effect is once per turn; the battle effect needs a battle and the Tribute effect needs it on the field (verified text). |
| Deck-Building Efficiency | 50 | One copy, but it occupies a Ritual monster slot and depends on a specific Ritual Spell (observed in 9 decks at 1 copy each; partner lock is inferred). |
Calculation
Weight profile: Extender primary role only (no secondary blend applied). Intrinsic ≈ 50, Deck ≈ 49, Meta = provisional. Modifiers: Specific Ritual Spell requirement (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Tributing itself reaches a Level 5+ WIND Dragon from Deck, giving a second body
- Level 4 WIND body is clean material and tribute fodder
- Consistently run at 1 copy in a multi-archetype sample (4 archetypes)
- Shuffle effect punishes Extra Deck summons in battle
Weaknesses
- Needs Armor Dragon Ritual to Ritual Summon in the observed decks
- No card advantage: the Tribute effect is a swap
- Battle-step effect only answers Extra Deck monsters
- Each effect is once per turn and tied to a battle or the field
Counters / choke points
- Monsters that negate or banish the field body before the Tribute effect resolves
- Extra Deck summon interruption is not needed for the battle effect to be blanked by a negate
Best use
Extender. Decks: Armed Dragon (Resonator / Armed Dragon / Dragunity variants with Tempest and Armed Dragon Thunder LV5). Suggested copies: 1.
Evidence & gaps
- Verified: Level 4 WIND Dragon, 1900 ATK, Ritual Effect Monster frame; Battle-step effect shuffles an Extra Deck-summoned monster into the Deck; Tribute effect Special Summons a Level 5+ WIND Dragon from hand or Deck; Each effect is once per turn; 9 decks, 1 copy each, 4 archetypes, 100% gameplay type 7
- Observed: Armor Dragon Ritual appears in 88.9% of sampled decks; Tempest appears in 100% of sampled decks
- Inferred: Tribute swap is card-neutral; Ritual Summon route is the main access; Negate-based interaction would blank the card's effects
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion inferred from the 9-deck sample only






